Guss

Guard Using Sword & Shield

Description:
Guss, Level 7
Human Fighter 
Build: Guardian Fighter
Fighter Talents: One Handed Weapon Talent  
FINAL ABILITY SCORES 
Str 18, Con 14, Dex 14, Int 9, Wis 14, Cha 10
  
STARTING ABILITY SCORES
Str 15, Con 14, Dex 14, Int 9, Wis 13, Cha 10.

AC: 23 Fort: 21 Reflex: 19 Will: 17 

HP: 65 Surges: 11 Surge Value: 16 

TRAINED SKILLS 
Perception +10, Intimidate +8, Heal +10, Athletics +9, Endurance +9 
UNTRAINED SKILLS
Acrobatics +2, Arcana +2, Bluff +3, Diplomacy +3, Dungeoneering +5, History +2, Insight +5, Nature +5, Religion +2, Stealth +2, Streetwise +3, Thievery +2 
FEATS 
Human: Berserker's Fury
Level 1: Weapon Focus (Heavy Blade 
Level 2: Weapon Expertise (Heavy Blade)
Level 4: Powerful Charge
Level 6: Shield Defense 
POWERS 
Bonus At-Will Power: Footwork Lure
Fighter at-will 1: Tide of Iron
Fighter at-will 1: Cleave
Fighter encounter 1: Passing Attack
Fighter daily 1: Comeback Strike
Fighter utility 2: Shielded Sides
Fighter encounter 3: Sweeping Blow
Fighter daily 5: Rain of Steel
Fighter utility 6: Unbreakable
Fighter encounter 7: Come and Get It
ITEMS
Backpack (empty), Bedroll, Flint and Steel, Grappling Hook, Hammer, Rope, Silk (50 ft.), Waterskin (2), Pitons (10), Sunrod (2), Longbow, Arrows (30)
MAGIC ITEMS
Dwarven Chainmail +2, Magic Longsword +2, Flamedrinker Shield Heavy Shield (heroic tier), Gauntlets of the Ram (heroic tier), Amulet of Health +1, Ironskin Belt (heroic tier)
Bio:

 

Not much to say really.. 

 I grew up on a farm out on the borderlands.  There was a small keep that was established to help protect us simple folk from various humanoid tribes that lived in the region that local bards called the "Caves of Chaos" but was severely under funded and usually had problems protecting its own walls from bandits.  In order to handle the humanoid threat, the sheriff enlisted the aid of adventurers who happened to be traveling through.  Every month, the sheriff would disguise a few of his guards as local toughs in order to pick fights with any new travelers at the local pub. Then, depending on the outcome, the sheriff would either ask for their help as local heroes, pay them as mercenaries or blackmail them with prison to clear out the caves of humanoids. Usually, the promise to keep what they find was enough payment and the cost to the keep was minimal.

 Anyways, when I was younger, just getting my beard, I was captured by a group of hobgoblins while tending my father's sheep and brought to the "Caves of Chaos".  I was thrown into a slave room with a few other country folk where we were responsible to mine ore.  Eventually, a group of adventurers hired by the keep found us and freed us all.  Unfortunately, they were too busy to take us to the dungeon exit and many of us died trying to find away out.  Fortunately, I found a shield and a sword along the way and was able to protect myself from a lone stirge.  When I finally got back to the keep, the sheriff drafted me into the local patrol mainly because I was already armed.  Thus began my career as a guard.

 

Guss

Moonsong City Igloo